wolfgpu.loaders.utils

Module Contents

wolfgpu.loaders.utils.convert_bc_type(bc_type) wolfgpu.simple_simulation.BoundaryConditionsTypes[source]
wolfgpu.loaders.utils.make_impervious_bathymetry(nap: numpy.ndarray, bathymetry: numpy.ndarray)[source]

Create a wall that is ten times has tall as the max bathy. Additional sorcery to make that height something clearly artificial, i.e. 9999.