:py:mod:`wolfgpu.loaders.utils` =============================== .. py:module:: wolfgpu.loaders.utils Module Contents --------------- .. py:function:: convert_bc_type(bc_type) -> wolfgpu.simple_simulation.BoundaryConditionsTypes .. py:function:: make_impervious_bathymetry(nap: numpy.ndarray, bathymetry: numpy.ndarray) Create a wall that is ten times has tall as the max bathy. Additional sorcery to make that height something clearly artificial, i.e. 9999.